![]() Against heavier, singular foes, I liked using Yrden – a magical trap – to slow them enough to simply keep rolling behind them and tear them apart. As you gain better armor and Geralt gets a few more skills under his belt, experimentation can yield interesting rewards. Quen, the shield skill, will likely dominate your stamina bar early on the ability to absorb a free hit is invaluable when many enemies can bring you down in two seconds. A Witcher’s signs are his only source of magic, and you’ll need to use yours well if you want to survive. When messing around on Normal difficulty, I found it very easy to get through most encounters with just smart dodging and combos that isn’t the case on Death March. ![]() Almost everything you find can be broken into its base components, which can often provide otherwise difficult-to-find components. If you’re having trouble locating some of what you need, make sure you’re aware of the ‘dismantle’ feature. After finding the materials, the schematic can be brought to a craftsman of sufficient caliber – some might not be skilled enough for your needs – and the equipment can be created. Much of the best gear you can get is found not complete, but in the form of schematics, which list the materials needed to create a piece of equipment. Like with potions, it’s critical to keep up with crafting in The Witcher 3, especially on higher difficulties. Instead, use it to position yourself so that enemies are never behind you, especially since attacks from behind do double damage. ![]() ![]() Don’t use it to dodge attacks from humans or human-sized predators such as drowners. As for the longer roll, it’s good for dodging attacks by massive enemies with long reach, such as giants and griffons, but against smaller foes, it’s best for avoiding being surrounded. Taking opportunities like this can be the only way to dish out damage during larger fights sometimes, but it’s important not to get too greedy step back, get a couple of slashes in, then dodge again. As long as a foe’s attack isn’t particularly long or sweeping, it can avoid most strikes, and its fast recovery time means that Geralt can immediately punish with a counter. Both of these maneuvers are invaluable, but the quick-step is particularly useful during TW3’s punishing encounters. Unlike Witcher 2 – unless you played with the PC Combat Mod released some time after the game’s release – Witcher 3 gives Geralt not one, but two dodge moves his roll from the previous game, and a new quick-step that covers much less ground, but can be executed far more quickly. Listen for their distinctive hum while exploring, and consider making sure you’ve cleared each map marker before moving onto the next region. Considering that on higher difficulties, Geralt gains less ability points per level-up, it’s all the more important to not miss these extra goodies. Speaking of Places of Power, the first time that you reach one, it gives an ability point in addition to its Sign boosting capabilities. Every advantage counts on this difficulty, and as Vesemir says, a Witcher survives on knowledge, not just combat skill.ĭon’t Miss Those Sweet, Sweet Ability Points If you know a boss is coming, making a visit to known Places of Power to boost your signs can be invaluable. For monster hunts, read the bestiary and see if you have the materials to assemble a proper sword oil to boost your damage. Decoctions, which are essentially more powerful potions that last longer but raise toxicity much more, can be extremely useful for particularly hard battles. Are your weapons and armor repaired? Are you fully stocked on potions? Be aware that once you’ve created a potion for the first time, you can refill every kind you own with only a single bottle of alcohol by meditating. Even basic enemies can take half of Geralt’s health in a single swing as a result, it’s critical to start your preparations before the fight even begins. There’s no such thing as an easy fight in The Witcher 3, at least not when you’re on Death March. For my playthrough on PC, I’ve opted into the brutal ‘Death March’ difficulty, and while it definitely lives up to the name, I’ve found some tips that might help other players that are taking on the same challenge. While Andrew will be handling our final review for The Witcher 3, we’ll both be posting articles throughout the next couple of weeks about CDPR‘s latest RPG.
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